聊聊 Java 的几把 JVM 级锁
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/*** 获取写锁Acquires the write lock.* 如果此时没有任何线程持有写锁或者读锁,那么当前线程执行CAS操作更新status,* 若更新成功,则设置读锁重入次数为1,并立即返回* <p>Acquires the write lock if neither the read nor write lock* are held by another thread* and returns immediately, setting the write lock hold count to* one.* 如果当前线程已经持有该写锁,那么将写锁持有次数设置为1,并立即返回* <p>If the current thread already holds the write lock then the* hold count is incremented by one and the method returns* immediately.* 如果该锁已经被另外一个线程持有,那么停止该线程的CPU调度并进入休眠状态,* 直到该写锁被释放,且成功将写锁持有次数设置为1才表示获取写锁成功* <p>If the lock is held by another thread then the current* thread becomes disabled for thread scheduling purposes and* lies dormant until the write lock has been acquired, at which* time the write lock hold count is set to one.*/public void lock() {sync.acquire(1);}/*** 该方法为以独占模式获取锁,忽略中断* 如果调用一次该“tryAcquire”方法更新status成功,则直接返回,代表抢锁成功* 否则,将会进入同步队列等待,不断执行“tryAcquire”方法尝试CAS更新status状态,直到成功抢到锁* 其中“tryAcquire”方法在NonfairSync(公平锁)中和FairSync(非公平锁)中都有各自的实现** Acquires in exclusive mode, ignoring interrupts. Implemented* by invoking at least once {@link #tryAcquire},* returning on success. Otherwise the thread is queued, possibly* repeatedly blocking and unblocking, invoking {@link* #tryAcquire} until success. This method can be used* to implement method {@link Lock#lock}.** @param arg the acquire argument. This value is conveyed to* {@link #tryAcquire} but is otherwise uninterpreted and* can represent anything you like.*/public final void acquire(int arg) {if (!tryAcquire(arg) &&acquireQueued(addWaiter(Node.EXCLUSIVE), arg))selfInterrupt();}protected final boolean tryAcquire(int acquires) {/** Walkthrough:* 1、如果读写锁的计数不为0,且持有锁的线程不是当前线程,则返回false* 1. If read count nonzero or write count nonzero* and owner is a different thread, fail.* 2、如果持有锁的计数不为0且计数总数超过限定的最大值,也返回false* 2. If count would saturate, fail. (This can only* happen if count is already nonzero.)* 3、如果该锁是可重入或该线程在队列中的策略是允许它尝试抢锁,那么该线程就能获取锁* 3. Otherwise, this thread is eligible for lock if* it is either a reentrant acquire or* queue policy allows it. If so, update state* and set owner.*/Thread current = Thread.currentThread();//获取读写锁的状态int c = getState();//获取该写锁重入的次数int w = exclusiveCount(c);//如果读写锁状态不为0,说明已经有其他线程获取了读锁或写锁if (c != 0) {//如果写锁重入次数为0,说明有线程获取到读锁,根据“读写锁互斥”原则,返回false//或者如果写锁重入次数不为0,且获取写锁的线程不是当前线程,根据"写锁独占"原则,返回false// (Note: if c != 0 and w == 0 then shared count != 0)if (w == 0 || current != getExclusiveOwnerThread())return false;//如果写锁可重入次数超过最大次数(65535),则抛异常if (w + exclusiveCount(acquires) > MAX_COUNT)throw new Error("Maximum lock count exceeded");//到这里说明该线程是重入写锁,更新重入写锁的计数(+1),返回true// Reentrant acquiresetState(c + acquires);return true;}//如果读写锁状态为0,说明读锁和写锁都没有被获取,会走下面两个分支://如果要阻塞或者执行CAS操作更新读写锁的状态失败,则返回false//如果不需要阻塞且CAS操作成功,则当前线程成功拿到锁,设置锁的owner为当前线程,返回trueif (writerShouldBlock() ||!compareAndSetState(c, c + acquires))return false;setExclusiveOwnerThread(current);return true;}
/** Note that tryRelease and tryAcquire can be called by* Conditions. So it is possible that their arguments contain* both read and write holds that are all released during a* condition wait and re-established in tryAcquire.*/protected final boolean tryRelease(int releases) {//若锁的持有者不是当前线程,抛出异常if (!isHeldExclusively())throw new IllegalMonitorStateException();//写锁的可重入计数减掉releases个int nextc = getState() - releases;//如果写锁重入计数为0了,则说明写锁被释放了boolean free = exclusiveCount(nextc) == 0;if (free)//若写锁被释放,则将锁的持有者设置为null,进行GCsetExclusiveOwnerThread(null);//更新写锁的重入计数setState(nextc);return free;}
/*** 获取读锁* Acquires the read lock.* 如果写锁未被其他线程持有,执行CAS操作更新status值,获取读锁后立即返回* <p>Acquires the read lock if the write lock is not held by* another thread and returns immediately.** 如果写锁被其他线程持有,那么停止该线程的CPU调度并进入休眠状态,直到该读锁被释放* <p>If the write lock is held by another thread then* the current thread becomes disabled for thread scheduling* purposes and lies dormant until the read lock has been acquired.*/public void lock() {sync.acquireShared(1);}/*** 该方法为以共享模式获取读锁,忽略中断* 如果调用一次该“tryAcquireShared”方法更新status成功,则直接返回,代表抢锁成功* 否则,将会进入同步队列等待,不断执行“tryAcquireShared”方法尝试CAS更新status状态,直到成功抢到锁* 其中“tryAcquireShared”方法在NonfairSync(公平锁)中和FairSync(非公平锁)中都有各自的实现* (看这注释是不是和写锁很对称)* Acquires in shared mode, ignoring interrupts. Implemented by* first invoking at least once {@link #tryAcquireShared},* returning on success. Otherwise the thread is queued, possibly* repeatedly blocking and unblocking, invoking {@link* #tryAcquireShared} until success.** @param arg the acquire argument. This value is conveyed to* {@link #tryAcquireShared} but is otherwise uninterpreted* and can represent anything you like.*/public final void acquireShared(int arg) {if (tryAcquireShared(arg) < 0)doAcquireShared(arg);}protected final int tryAcquireShared(int unused) {/** Walkthrough:* 1、如果已经有其他线程获取到了写锁,根据“读写互斥”原则,抢锁失败,返回-1* 1.If write lock held by another thread, fail.* 2、如果该线程本身持有写锁,那么看一下是否要readerShouldBlock,如果不需要阻塞,* 则执行CAS操作更新state和重入计数。* 这里要注意的是,上面的步骤不检查是否可重入(因为读锁属于共享锁,天生支持可重入)* 2. Otherwise, this thread is eligible for* lock wrt state, so ask if it should block* because of queue policy. If not, try* to grant by CASing state and updating count.* Note that step does not check for reentrant* acquires, which is postponed to full version* to avoid having to check hold count in* the more typical non-reentrant case.* 3、如果因为CAS更新status失败或者重入计数超过最大值导致步骤2执行失败* 那就进入到fullTryAcquireShared方法进行死循环,直到抢锁成功* 3. If step 2 fails either because thread* apparently not eligible or CAS fails or count* saturated, chain to version with full retry loop.*///当前尝试获取读锁的线程Thread current = Thread.currentThread();//获取该读写锁状态int c = getState();//如果有线程获取到了写锁 ,且获取写锁的不是当前线程则返回失败if (exclusiveCount(c) != 0 &&getExclusiveOwnerThread() != current)return -1;//获取读锁的重入计数int r = sharedCount(c);//如果读线程不应该被阻塞,且重入计数小于最大值,且CAS执行读锁重入计数+1成功,则执行线程重入的计数加1操作,返回成功if (!readerShouldBlock() &&r < MAX_COUNT &&compareAndSetState(c, c + SHARED_UNIT)) {//如果还未有线程获取到读锁,则将firstReader设置为当前线程,firstReaderHoldCount设置为1if (r == 0) {firstReader = current;firstReaderHoldCount = 1;} else if (firstReader == current) {//如果firstReader是当前线程,则将firstReader的重入计数变量firstReaderHoldCount加1firstReaderHoldCount++;} else {//否则说明有至少两个线程共享读锁,获取共享锁重入计数器HoldCounter//从HoldCounter中拿到当前线程的线程变量cachedHoldCounter,将此线程的重入计数count加1HoldCounter rh = cachedHoldCounter;if (rh == null || rh.tid != getThreadId(current))cachedHoldCounter = rh = readHolds.get();else if (rh.count == 0)readHolds.set(rh);rh.count++;}return 1;}//如果上面的if条件有一个都不满足,则进入到这个方法里进行死循环重新获取return fullTryAcquireShared(current);}/*** 用于处理CAS操作state失败和tryAcquireShared中未执行获取可重入锁动作的full方法(补偿方法?)* Full version of acquire for reads, that handles CAS misses* and reentrant reads not dealt with in tryAcquireShared.*/final int fullTryAcquireShared(Thread current) {/** 此代码与tryAcquireShared中的代码有部分相似的地方,* 但总体上更简单,因为不会使tryAcquireShared与重试和延迟读取保持计数之间的复杂判断* This code is in part redundant with that in* tryAcquireShared but is simpler overall by not* complicating tryAcquireShared with interactions between* retries and lazily reading hold counts.*/HoldCounter rh = null;//死循环for (;;) {//获取读写锁状态int c = getState();//如果有线程获取到了写锁if (exclusiveCount(c) != 0) {//如果获取写锁的线程不是当前线程,返回失败if (getExclusiveOwnerThread() != current)return -1;// else we hold the exclusive lock; blocking here// would cause deadlock.} else if (readerShouldBlock()) {//如果没有线程获取到写锁,且读线程要阻塞// Make sure we're not acquiring read lock reentrantly//如果当前线程为第一个获取到读锁的线程if (firstReader == current) {// assert firstReaderHoldCount > 0;} else { //如果当前线程不是第一个获取到读锁的线程(也就是说至少有有一个线程获取到了读锁)//if (rh == null) {rh = cachedHoldCounter;if (rh == null || rh.tid != getThreadId(current)) {rh = readHolds.get();if (rh.count == 0)readHolds.remove();}}if (rh.count == 0)return -1;}}/***下面是既没有线程获取写锁,当前线程又不需要阻塞的情况*///重入次数等于最大重入次数,抛异常if (sharedCount(c) == MAX_COUNT)throw new Error("Maximum lock count exceeded");//如果执行CAS操作成功将读写锁的重入计数加1,则对当前持有这个共享读锁的线程的重入计数加1,然后返回成功if (compareAndSetState(c, c + SHARED_UNIT)) {if (sharedCount(c) == 0) {firstReader = current;firstReaderHoldCount = 1;} else if (firstReader == current) {firstReaderHoldCount++;} else {if (rh == null)rh = cachedHoldCounter;if (rh == null || rh.tid != getThreadId(current))rh = readHolds.get();else if (rh.count == 0)readHolds.set(rh);rh.count++;cachedHoldCounter = rh; // cache for release}return 1;}}}
释放读锁源码:
/*** Releases in shared mode. Implemented by unblocking one or more* threads if {@link #tryReleaseShared} returns true.** @param arg the release argument. This value is conveyed to* {@link #tryReleaseShared} but is otherwise uninterpreted* and can represent anything you like.* @return the value returned from {@link #tryReleaseShared}*/public final boolean releaseShared(int arg) {if (tryReleaseShared(arg)) {//尝试释放一次共享锁计数doReleaseShared();//真正释放锁return true;}return false;}/***此方法表示读锁线程释放锁。*首先判断当前线程是否为第一个读线程firstReader,*若是,则判断第一个读线程占有的资源数firstReaderHoldCount是否为1,若是,则设置第一个读线程firstReader为空,否则,将第一个读线程占有的资源数firstReaderHoldCount减1;若当前线程不是第一个读线程,那么首先会获取缓存计数器(上一个读锁线程对应的计数器 ),若计数器为空或者tid不等于当前线程的tid值,则获取当前线程的计数器,如果计数器的计数count小于等于1,则移除当前线程对应的计数器,如果计数器的计数count小于等于0,则抛出异常,之后再减少计数即可。无论何种情况,都会进入死循环,该循环可以确保成功设置状态state*/protected final boolean tryReleaseShared(int unused) {// 获取当前线程Thread current = Thread.currentThread();if (firstReader == current) { // 当前线程为第一个读线程// assert firstReaderHoldCount > 0;if (firstReaderHoldCount == 1) // 读线程占用的资源数为1firstReader = null;else // 减少占用的资源firstReaderHoldCount--;} else { // 当前线程不为第一个读线程// 获取缓存的计数器HoldCounter rh = cachedHoldCounter;if (rh == null || rh.tid != getThreadId(current)) // 计数器为空或者计数器的tid不为当前正在运行的线程的tid// 获取当前线程对应的计数器rh = readHolds.get();// 获取计数int count = rh.count;if (count <= 1) { // 计数小于等于1// 移除readHolds.remove();if (count <= 0) // 计数小于等于0,抛出异常throw unmatchedUnlockException();}// 减少计数--rh.count;}for (;;) { // 死循环// 获取状态int c = getState();// 获取状态int nextc = c - SHARED_UNIT;if (compareAndSetState(c, nextc)) // 比较并进行设置// Releasing the read lock has no effect on readers,// but it may allow waiting writers to proceed if// both read and write locks are now free.return nextc == 0;}}/**真正释放锁* Release action for shared mode -- signals successor and ensures* propagation. (Note: For exclusive mode, release just amounts* to calling unparkSuccessor of head if it needs signal.)*/private void doReleaseShared() {/** Ensure that a release propagates, even if there are other* in-progress acquires/releases. This proceeds in the usual* way of trying to unparkSuccessor of head if it needs* signal. But if it does not, status is set to PROPAGATE to* ensure that upon release, propagation continues.* Additionally, we must loop in case a new node is added* while we are doing this. Also, unlike other uses of* unparkSuccessor, we need to know if CAS to reset status* fails, if so rechecking.*/for (;;) {Node h = head;if (h != null && h != tail) {int ws = h.waitStatus;if (ws == Node.SIGNAL) {if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))continue; // loop to recheck casesunparkSuccessor(h);}else if (ws == 0 &&!compareAndSetWaitStatus(h, 0, Node.PROPAGATE))continue; // loop on failed CAS}if (h == head) // loop if head changedbreak;}}
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